Necrobarista is one of those games that isn’t quite innovative, or even enjoyable, but that -contains enough interesting decisions and everything-but-the-kitchen sink creativity that it might be worth playing anyway. The game is set in a Melbourne cafe, where the recently dead can come and stay for a day before moving on to the afterlife.Continue reading “Review: Necrobarista”
Griftlands has been making noise lately as the next big deck-building roguelike, following in the footsteps of Slay the Spire and Monster Train. I played it and was left a little underwhelmed. Part of that it that I don’t find roguelikes particularly compelling, but I think most of it had to do with the design of the world map.